研究目的
To improve the depth perception experience in 3D displays by proposing a novel 3D display parallel system for depth sense optimization and guiding how the light field should be re-rendered.
研究成果
The proposed 3D display parallel system effectively improves depth perception in 3D displays by systematically analyzing and modeling various affecting factors. The system's ability to re-render the light field in real-time based on viewer demands and technical improvements shows superior performance in experimental validation.
研究不足
The study is limited by the human visual mechanism and the complexity of 3D scene structure design. The system's performance may vary based on viewing conditions and individual differences in depth perception.
1:Experimental Design and Method Selection:
The study employs a parallel system consisting of an artificial perception measurement system, a display evaluation model, and a light field display rendering system. It uses image processing technology, optical flow analysis, and object segmentation for light field re-rendering.
2:Sample Selection and Data Sources:
Multi-3D videos are used as training videos for the display evaluation model.
3:List of Experimental Equipment and Materials:
The system includes components for display calibration, scene capture, light field data processing, and display.
4:Experimental Procedures and Operational Workflow:
The process involves experiment and evaluation of depth perception affecting factors, learning and training of the evaluation model, and management and control of the artificial perception system.
5:Data Analysis Methods:
The study uses a supervised network for the display evaluation model and optical flow analysis for object tracking.
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