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- 摘要
- 关键词
- 实验方案
- 产品
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Acquiring spatially varying appearance of printed holographic surfaces
摘要: We present two novel and complimentary approaches to measure diffraction effects in commonly found planar spatially varying holographic surfaces. Such surfaces are increasingly found in various decorative materials such as gift bags, holographic papers, clothing and security holograms, and produce impressive visual effects that have not been previously acquired for realistic rendering. Such holographic surfaces are usually manufactured with one dimensional diffraction gratings that are varying in periodicity and orientation over an entire sample in order to produce a wide range of diffraction effects such as gradients and kinematic (rotational) effects. Our proposed methods estimate these two parameters and allow an accurate reproduction of these effects in real-time. The first method simply uses a point light source to recover both the grating periodicity and orientation in the case of regular and stochastic textures. Under the assumption that the sample is made of the same repeated diffractive tile, good results can be obtained using just one to five photographs on a wide range of samples. The second method is based on polarization imaging and enables an independent high resolution measurement of the grating orientation and relative periodicity at each surface point. The method requires a minimum of four photographs for accurate results, does not assume repetition of an exemplar tile, and can even reveal minor fabrication defects. We present point light source renderings with both approaches that qualitatively match photographs, as well as real-time renderings under complex environmental illumination.
关键词: Diffraction,real-time rendering,spectral,polarization,wave optics
更新于2025-09-23 15:23:52
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Highly parallel steered mixture-of-experts rendering at pixel-level for image and light field data
摘要: A novel image approximation framework called steered mixture-of-experts (SMoE) was recently presented. SMoE has multiple applications in coding, scale-conversion, and general processing of image modalities. In particular, it has strong potential for coding and streaming higher dimensional image modalities that are necessary to leverage full translational and rotational freedom (6 degrees-of-freedom) in virtual reality for camera captured images. In this paper, we analyze the rendering performance of SMoE for 2D images and 4D light fields. Two different GPU implementations that parallelize the SMoE regression step at pixel-level are presented, including experimental evaluations based on rendering performance and quality. In this paper it is shown that on appropriate hardware, an OpenCL implementation can achieve 85 fps and 22 fps for, respectively, 1080p and 4K renderings of large models with more than 100,000 of Gaussian kernels.
关键词: GPU acceleration,Real-time rendering,Light field rendering,Steered mixture-of-experts,Image compression
更新于2025-09-04 15:30:14