研究目的
To improve the estimation of muscle momentum arm by developing a volumetric skin-musculoskeletal model based on an anatomographic human shape database, addressing the limitations of conventional wire musculoskeletal models.
研究成果
The developed volumetric skin-musculoskeletal model and surface-based SSD algorithm significantly improve the estimation of muscle momentum arm, achieving a maximum error of 14.1% compared to literature values, versus 44.8% with conventional wire models. This advancement enables more accurate muscle activity estimation, contributing to a better understanding of human motion control and generation mechanisms.
研究不足
The computational cost of skin and muscle deformation with sub-bones is relatively high, primarily due to the sub-bone position and posture computation. Future work could focus on optimizing this computational cost.
1:Experimental Design and Method Selection:
The study employs an extended skeleton subspace deformation (SSD) algorithm for volumetric deformation of surface skin and muscles, considering bone surface profiles with low computational cost.
2:Sample Selection and Data Sources:
The model is developed based on the anatomographic human shape database 'BodyParts3D'.
3:List of Experimental Equipment and Materials:
The study uses a volumetric skin-musculoskeletal model represented with trigonal polygons with 3 mm edges.
4:Experimental Procedures and Operational Workflow:
The model's deformation is simulated using surface-based SSD, which includes the implementation of sub-bones for natural skin and muscle deformation.
5:Data Analysis Methods:
The muscle momentum arm is estimated and compared with literature values to evaluate the model's accuracy.
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